Monday, February 06, 2006

What John Did Next - May 27th, 2005

Well, it's official.

This week I joined Pandemic Studios Australia as their Creative Director.

I can't talk about what we're working on yet, but I can tell you that I haven't been this excited for a long time!
But don't worry, when I can let you know, I will.

Anyway, here's the press release:


Brisbane, Australia – 27 May, 2005 – As a part of the continuing expansion of their Australian operation, Pandemic Studios announced today that game development veteran John Passfield has joined the Company’s Brisbane office as Creative Director.

“Pandemic Studios is one of the hottest game developers in the world right now, and I am very excited to be a part of the team,” Mr. Passfield says.

“With Pandemic’s recent string of critical and commercial successes, the Studio is looking forward to taking advantage of a number of exciting new opportunities,” comments Pandemic CEO Andrew Goldman. “As a first step in this effort, we’re thrilled to have someone with John’s experience joining our team. We are confident he’ll provide essential leadership as we expand our Brisbane studio and open a number of new development positions.”

With more than 20 years of experience, John is a founding member of the Australian game development community. Most recently, he served as Design Director for Krome Studios, a company which he founded in 1999. He was also the creator and lead designer on the TY the Tasmanian TigerTM series published by Electronic Arts. In 1992 he helped to establish Interactive Binary Illusions and was later a founder of Gee Whiz! Entertainment, where he oversaw game design, script writing and story creation as well as conducting the original programming on several games.

With its critically acclaimed title Destroy All HumansTM, published by THQ® Inc. (NASDAQ: THQI), releasing this summer, Pandemic is commencing work on an exciting new slate of titles and offering job opportunities in several areas of production. To review a listing of open positions and to apply, please visit .

About Pandemic Studios
Pandemic Studios is one of the world’s premier developers of entertainment for Playstation 2, Xbox, GameCube, and the PC. Over the last seven years, industry veterans Josh Resnick and Andrew Goldman have steadily built the company into one of the largest independent developers in the world, with studios in Los Angeles, California and in Brisbane, Australia.

An established reputation for releasing the highest quality entertainment and cutting edge original content has allowed Pandemic to work with major licenses, recruit the world's best development talent, and cultivate strong relationships with the industry's leading publishers, including THQ, LucasArts, Electronic Arts, and Activision. Pandemic's fully-fuelled creations are splashed across the covers of every major gaming magazine and have earned numerous awards and accolades for their graphical expression, technological innovation, and compelling gameplay.

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