It's been almost 3 months since Kepler Attack launched on the App Store as a paid Apple Watch exclusive.
The game did well out of the gate, getting a bunch of downloads without any featuring and has continued to perform well. So far it has garnered over 61 rating with an average review score of 4.6.
I quickly followed up the launch with an update that included iOS support - letting folks play the game on their iPhone or iPad using the touch screen in lieu of the Apple Watch Crown.
In terms of marketing I managed to get only two online reviews despite sending the game out to as many Apple and Watch sites as I could. I'd like to give a big shout out to
The Apple Watch Cast and
HotshotTek for their support! I will continue to try and get the other sites to notice my game, so if you're reading this you haven't heard the last of Kepler Attack!
As far as I can tell, most of my installs have been organic via people finding the game on the App Store through search and browsing.
However, just this week I was excited to see that Apple featured Kepler Attack in the What We're Playing section of the App Store!
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Featured on the App Store!
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Plus, Kepler Attack is also featured on the Apple Watch App Store running on WatchOS 6 Beta!
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The new Apple Watch App Store
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Before any of this happened, I had decided to dig in and go hard on Apple Watch games. And now with the featuring it feels like I may have made the right call - of course time will tell.
It's no secret that I am a huge Apple Watch fan, having worn an Apple Watch since the day they were first released. I even had a game (
Snappy Word) on the Watch on launch day.
I love my Watch and I love games and I think there are others like me out there who enjoy playing on their Watch. The only problem is it's been damn hard to find apps and games made for the Watch. I'm hoping that the upcoming Watch App Store changes that.
So, along with Kepler Attack, I've been working hard to make a number of games for people to play now that they will be able to browse for content on their Watch.
I figured that I would share my journey making these games in a series of dev blogs.
To kick this off, here's a look at my next Watch game called Star Warp. It's another space shooter game, this time inspired by Galaxian.
Star Warp builds on a lot of the work I did for Kepler Attack - using the same framework for high scores leaderboards, front end menus, game over logic and ship movement.
I'm hoping to use the work I've done to start to evolve each game. I don't necessarily want to make them more complicated as I think there's a sweet spot for content and play session time for these games - but I definitely want to start pushing what the Watch can do in terms of mechanics and play style.
Oh, and the title of this post is Space Watch Trilogy... so yeah, there is a third space game in development.. but that will have to wait until the next post!
Cheers,
Johnno