Saturday, December 02, 2006

GCAP Weekend

This weekend I spoke on a panel at Game Connect Asia Pacific (GCAP) entitled "Letting Designers Design". It was a fun panel that I shared with Chris Avellone, Matt Ford and Ed Orman and was hosted by Tony Reed.

But the real highlight was the Awards Night. The game I worked on, Destroy All Humans! 2, picked up three awards - Best Audio, Best Console Game and the biggie of the night, Best Game. The team should be extremely proud of themselves as they created an awesome game. Congratulations guys!

No comments: