Here are some interesting "making of" stories for two classic games, "Fool's Errand" and "Elite". I love reading about the history of games and hope to find and post more of these links:
"How Legendary Puzzle Game Fool’s Errand Came to Be" from Wired.com.
"The Making Of: Elite" from Edge.
www.passfieldgames.com
Friday, May 22, 2009
Monday, May 18, 2009
Amazon Queen update out now!
A new update for my classic point and click adventure game, Flight of the Amazon Queen is available now on iTunes.
Click here to get it now!
This update includes:
Big thanks to Liron and the team at iPhSoft for making this awesome version available on the iPhone/iPod Touch!
www.passfieldgames.com
Click here to get it now!
This update includes:
- New improved controls. Now you can move the cursor to an object and tap on the command bar to do an action.
- Default action now works with long tap.
- Automatic game saving when you press the Home button or receive a call. When you re-enter the game it asks if you'd like to continue where you left off.
- Improved Help and Game instructions.
Big thanks to Liron and the team at iPhSoft for making this awesome version available on the iPhone/iPod Touch!
www.passfieldgames.com
Saturday, May 16, 2009
Game & Watch
ThenGamer has a great article on the history of Game & Watch. You can read it here.
Game & Watch was, along with my encounter with the adventure game Colossal Cave, one of my earliest introductions to computer games.
I remember when my good friend Anand returned from an overseas school holiday with the Popeye Game & Watch. I was blown away by the incredible graphics, the small size and the addictive gameplay.
Thankfully Game & Watch arrived not long after in Australia, and I got Parachute for Christmas. I played that game religiously every day until I clocked it (reached 1,000 points so the score reset to 0).
Of course it wasn't just a game - it was also a watch - and it wasn't uncommon to see Game & Watch's propped up on desks throughout my school until we were told by teachers not to play with them in class.
I have extremely fond memories of these systems and still have the original Parachute game and box in my possession to this day!
www.passfieldgames.com
Game & Watch was, along with my encounter with the adventure game Colossal Cave, one of my earliest introductions to computer games.
I remember when my good friend Anand returned from an overseas school holiday with the Popeye Game & Watch. I was blown away by the incredible graphics, the small size and the addictive gameplay.
Thankfully Game & Watch arrived not long after in Australia, and I got Parachute for Christmas. I played that game religiously every day until I clocked it (reached 1,000 points so the score reset to 0).
Of course it wasn't just a game - it was also a watch - and it wasn't uncommon to see Game & Watch's propped up on desks throughout my school until we were told by teachers not to play with them in class.
I have extremely fond memories of these systems and still have the original Parachute game and box in my possession to this day!
www.passfieldgames.com
Tuesday, May 12, 2009
One week, two launches
Last week I was very lucky to see two games launched in one week!
First up was the iPhone version of my classic point and click adventure game, Flight of the Amazon Queen which you can download from the App Store here.
It looks absolutely amazing on the iPhone and playing it brings back a lot of memories of days gone by. The game was a lot of fun to work on, despite there only being 3 of us to make the entire thing back in the early nineties. I remember feeling bad that it took almost two years to make, but in hindsight I'm amazed it didn't take five!!!
Liron and the team at iPhSoft have done an awesome job bringing it to the iPhone. Let's hope it inspires other publishers to port their point and click adventures over as well (you listening LucasArts?)
And of course the other launch was Brainiversity. I've said a lot about this lately, so here's a nice screen shot in case you haven't read my blog for a while :-)
Seriously, the game is fun to play, and the addition of the ability to challenge anyone is cool. We've been updating it almost daily based on great feedback from players - and will be rolling out new games and updates on a regular basis.
We've also got another game coming out soon - but you should follow the 3 Blokes twitter feed to find out more about that :-)
www.passfieldgames.com
First up was the iPhone version of my classic point and click adventure game, Flight of the Amazon Queen which you can download from the App Store here.
It looks absolutely amazing on the iPhone and playing it brings back a lot of memories of days gone by. The game was a lot of fun to work on, despite there only being 3 of us to make the entire thing back in the early nineties. I remember feeling bad that it took almost two years to make, but in hindsight I'm amazed it didn't take five!!!
Liron and the team at iPhSoft have done an awesome job bringing it to the iPhone. Let's hope it inspires other publishers to port their point and click adventures over as well (you listening LucasArts?)
And of course the other launch was Brainiversity. I've said a lot about this lately, so here's a nice screen shot in case you haven't read my blog for a while :-)
Seriously, the game is fun to play, and the addition of the ability to challenge anyone is cool. We've been updating it almost daily based on great feedback from players - and will be rolling out new games and updates on a regular basis.
We've also got another game coming out soon - but you should follow the 3 Blokes twitter feed to find out more about that :-)
www.passfieldgames.com
Saturday, May 09, 2009
Brainiversity Facebook Relaunch
It's done! The updated Brainiversity has finally re-launched on Facebook and you can check it out here.
This update features:
3 Blokes on Twitter
And the re-launch is just the start, we're got a whole host of new features and brand new Brainiversity mini-games in the pipe that we will be launching regularly.
Enjoy!
www.passfieldgames.com Follow me on Twitter
This update features:
- a complete overhaul of the graphics
- a brand new interface
- ability to challenge friends who haven't installed the game yet
- ability to challenge any other players
- brand new game, "Running Total"
- an enhanced Scoreboard
- and lots of other little tweaks, too numerous to mention
3 Blokes on Twitter
And the re-launch is just the start, we're got a whole host of new features and brand new Brainiversity mini-games in the pipe that we will be launching regularly.
Enjoy!
www.passfieldgames.com Follow me on Twitter
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